Back at work after an inspiring #CHI2018 and armed with a slew of papers to share with the team. This year was one of the best CHI technical programs I’ve experienced. The level of research was simply impressive – congrats to the technical and conference chairs!
Here are my top
10 13 CHI-lights for 2018!
- Christian Rudder’s (from OkCupid) Opening Plenary – great data and well visualized. A great way to begin a conference!
Key Moment: sharing these 2 graphs depicting how women rate men, by age, vs how men rate women. (x-axis = the raters age, y-axis = age of who they are rating, black = 10, the hottest).
- Emre Aksan et al’s work on Digitial Ink via Deep Generative Modeling. Impressive results and it’s opensource!
- Seeing fellow cLab alumni (and now IBMer) Erick Oduor get an award for his paper on Practices and Technology needs of a network of farmers in Tharaka, Kenya. Here is Carolyn and I helping Erick hold his award:
- June Ahn et al’s work on incorporating science into everyday objects for youth learning. (Paper: Science everywhere: Designing Public, Tangible Displays to connect youth learning across settings).
- Frederick Brudy et al.’s work on Investigating the Role of an Overview Device in Multi-device Collaboration.
- Meeting (and learning about 😊) the founder of SMART technologies, David Martin.
- Google’s Ariel Lui et al’s practical case study Poker Face. Building Empathy: Scaling User Research for Organization Impact.
- Laura Benton et al.’s work on A Critical examination of Feedback In Early Reading Games.
- These amazing CHI Socks
- Sven Mayer et al.’s work on movement on large displays when playing collaborative and competitive games.
- Paul Denny et al’s work on Empirical Support for a Casual Relationship between Gamification and Learning Outcomes.
- Suwen Zhu et al’s work on Typing on an invisible Keyboard – par adoption in 3 days!
- This sobering reminder of just how early technology is being introduced to children around the world (sorry I don’t remember what talk I captured this from).
Also, check out our late-breaking-work on Mixed-Reality TUI manipulatives for K-5 classrooms